Reclaiming Wave Echo Cave
Catching Up With Cynlant
- Cynlant offers up the mace (Morningstar of Malady) to other partyrew members
- Oneshoe is aghast at him not talking about his disappearance
- he says it’s a long story
- they party waits, impatiently for him to explain
- Cynlant begins to detail what happened during his 3 years (1.5 months Faerun time)
- after the battle with Orcus, the upper planes decided Cynlant needed help
- Meroshack, a body guard like being, pulled him to the upper planes
- It was all a little bit
- the canary was a messenger, by the name of Sangrad
- he was pulled to Mount Celestia
- he is interrupted by a deep rumbling from the caves
- Cynlant sat in on trials of various fiends
- he also learned additional combat techniques
- the dragonborn corpse of Venomfang begins to shift and grow back into its full dragon glory
- Cynlant glares at Droopy, and tells him that throwing an enemy’s target (Yvelia) at them is not wise
- he looks down
- Cynlant glares at Droopy, and tells him that throwing an enemy’s target (Yvelia) at them is not wise
- Cynlant identifies the mace
Looting the Hoard 💰💎
Oneshoe looks through the goons pockets for journals
- mostly mundane notes
- Venomfang was focused on the Forge of Spells
- she goes to investigate the forge
since the last time the party was there, the forge seems significantly more developed
- ceremonial candles populate the perimeter
- a deep dreadful energy permeates the space
- just off of the forge, sits Venomfang’s hoard
Cynlant starts calling off the items he finds in the hoard
- he finds a silken pouch and tries to toss it to her
- Bon moves in to intercept, which he does effortless
Carl finds a nice silk robe, and stuffs it into their trench coat
- Cynlant places a bronze crown on CARL
Oneshoe worries that she’s holding Yl’lib hostage
- he sparkly replies, possibly
- she plunges her sword into the forge
- it melds and changes into a crystalline lute
- she tries to play it, but it doesn’t sound as good as expected
Cynlant finds an epic in draconic praising Venomfang
- Oneshoe performs the epic beautifully, despite its amateurish verse
the party continues dispersing the loot
Oneshoe sticks a wand of fireball into Glabagool
- she slips in to the slippers of spider climb, and climbs to the ceiling
Bon tosses a stone in an attempt to knock her down
- it bounces harmlessly off of her, despite hitting her straight on
Yvelia tosses her stone and floats up to Oneshoe
- CARL’s 8 limbs sprout out of his trench coat to climb next to oneshoe
- Bon sprouts celestial wings and flies up
Cynlant hands Droopy a collar, which he looks upon in disbelief
- Cynlant chuckles, then tells him to summon a steed
- the two celestial horses are named Cheech and Chong
Bon starts to hacking the wings off of Venomfang
the party finishes looting
Mines, Reclaimed
- the party makes their way to the main entrance of the mines
- the boyscouts hitch mining carts to Cheech and Chong
- Cynlant lights various grasses on fire for the steeds
- he regales the party about the (wholesome) debauchery of the Upper Planes
- Yvelia is somewhat perturbed at the hypocrisy of the heavens
- he regales the party about the (wholesome) debauchery of the Upper Planes
- the party’s journey to Phandalin is mostly uneventful
Phandalin
The Stonehall Inn
- Yvelia and Ally make their way to the Stonehall Inn
- the rockseeker brothers faces lighten up
- the rockseeker’s are happy the mine is cleared, and plan to resume its operation posthaste
- Yvelia wants to renegotiate the stake of the mine that the partyrew owns
- after some back and forth, the ownership is renegotiated to 22.25%
- both the brothers spit on their hands and reach out to shake Yvelia’s hand
- she double handshakes them
Better Booth
- Cynlant and the boyscouts offload their various items
- at some point, Cynlant messages Gho’rosh to order various items
- multiple Handy Haversacks'
- a couple of sandwiches for CARL, Carl, and Oneshoe
The Manor
- the party rests at their manor
- through the entire night bugs crawl on the party members
- CARL picks bugs off people and snacks on them
Neverwinter
- after a good night’s rest the party purchases new carts to return to Neverwinter
Return to Neverwinter
Full Moon
- on the night of the full moon, the party hears random scratches and growls
- a wererat stands near nude, except for a codpiece and cloak
- it is Bon, who acts as if nothing is different
- Yllib suggests the party draws cards
- wererat Bon jokes that they should prank Oneshoe by having her unconscious hand draw a card
- Yvelia asks Bon when the whole wererat stuff started
- he did not sleep with a wererat in Blingdenstone
Deck of Boons and Banes
Oneshoe gasps back to consciousness
Bon draws a card
Hat of the Fool
A jester hat forms on top of Bon. The hat can not be removed. He smells bad. Stealth checks reduced by 5 disadvantage on all charisma checks. A mocking gnome appears when he fails an attack ability check. Disadvantage until he succeeded on the same type of check
- Cynlant draws a card
Gallows Haunt
A ropeburn forms around his neck. He always feels like he’s choking. When taking the dash action he must roll a 1d6. He gives off the aura of an undead First death save is always a failure.
- Oneshoe draws a card
Gravitationally Unbound
After each long rest, she rolls a d10. Depending on the roll she either floats up, is normal, or is extremely heavy.
- Oneshoe draws another card
Sunless Shroud
An inky fog forms around Oneshoe. She suffers disadvantage on ranged attacks, wisdom, and perception checks. A light source nullifies the events, but causes her damage.
- Yvelia draws a card
Doomed Dreamer
Awakes sweating in night mare Each night die in new way After each long rest dc 16 con save, fail is exhaustion in combat disadvantage on initiative roll disadvantage on frighten damage on first turn of combat is halved
- Yvelia draws another card
Hecklers Malice
Started by a string of highly personal insults there’s always an malignant spirit within 15ft It cannot be silenced or reasoned with. disadvantage on wisdom checks and concentration checks on failed attack or spell 2d10 psychic damage
- Cynlant draws another card
Unseen Pursuer
Cynlant always feels like he’s being followed.
- Bon draws another card
Plane trotter
for a brief moment he glimpses the world tree dim light 5ft radius can see into ethereal plane can misty times a certain number of times can cast blink can cast various planar magics
- Bon attempts to tempt CARL into drawing a card
- they shake their head in fear
- Cynlant attempts to remove his curse
- he begins to cough and as the pain on his neck tighten, then releases
- Oneshoe suddenly starts falling upward
- Ally quickly casts feather fall on her
- Cynlant lurches forward and grabs on to her
- he then tries dispel the curse on her
- she begins to slowly fall back to the ground
Traveling
- after traveling a bit, the party decides to rest
- during lunch Cynlant dispels the heckler plaguing Yvelia
- before the spirit disappears it says
I’ll find you
Oneshoe in her partially blinded state
eventually the party makes it to the gate
the party thinks on what their next action will be
Yvelia asks Bon what body parts he’s looking for
- his new plan is something a bit smaller
Temple of Bahamut Curse Removal
- Cynlant brings Oneshoe, Yvelia, and CARL to the temple of Bahamut
- at the temple Oneshoe mentions the return of Cynlant
- the priests do not recognize him
- Cynlant asks if they are able to remove curses
- CARL swipes another item from the temple
- the head priest attempts to free Oneshoe of her bane, but fails
- Yvelia suggests they find her all or nothing coin
Finding the All or Nothing Coin
- the group goes to where Yvelia was almost consumed
- Cynlant casts light on Oneshoe
- her corneas slowly begin to burn
- CARL and Oneshoe attempt to look on the roof of the building
- they find feathers
- and more feathers
- and MORE feathers
- eventually they follow the feathers back to an empty nest
- they determine the coin was likely taken by a shiny loving bird
- Oneshoe’s eye continue to burn as she looks with CARL
- Yvelia and Cynlant go across the street to a shawarma stand
- they laugh as they enjoy their sandwiches
- Oneshoe asks Cynlant to turn off the lights
- he does not
- eventually Yvelia conjures darkness on top of her
- it dispels the light, but then she begins to stumble
- she starts climbing off the side of the building but trips
- she hits the ground hard
- Yvelia laughs as she dispels the darkness
- Cynlant lays a healing hand on Oneshoe
- A bluejay flies over Oneshoe
- she asks it for who might have taken the coin
- it responds that there’s a magpie nest due north
- Oneshoe and CARL separate from Cynlant and Yvelia to look for the magpie
- they see a robin who flies them towards the magpie’s nest for a ration
- Oneshoe and CARL scale a tall tower
- a crowd of onlookers gather at the base
- Oneshoe begins to juggle three balls, but drops all of the balls
- CARL manages to catch two, but misses the last one
- at the top of the tower they find the coin in the nest
- Oneshoe places a coin to replace it
- it takes CARL and Oneshoe hours to return
- Kyem and Cheech follow them, laughing the entire way and broadcasting it telepathically to Yvelia and Cynlant
- when trying to return the coin, Oneshoe realizes CARL stole it from her
- she sheepishly offers CARL a gold coin in exchange
- Kyem taunts them as Oneshoe hands over the coin
Continued Curse Curing
- the next morning Cynlant is disappointed since he can’t find a reasonably prices belt of strength
- Oneshoe jokingly says he should hit the gym more
- everyone in the Headporium salutes Oneshoe as Cynlant unsheathes his dagger and smites her
- the strike easily connects, bloodying her
- Cynlant works on removing the remaining banes
Remainder of Downtime
- Oneshoe studies on the nature of Zulgar
- the real Prince Derendil is from an elven island kingdom over 500 miles away
- Cynlant helps with city construction
- together with the boyscouts they fix the damages caused by the Lindwyrm
- Yvelia continues to work on her cult of Mr. F
- her attempts start to bear fruit, more people grow interested in the scheme
- Bon collects body parts in the woods
- at some point he learns the nature of his fool’s hat 🤡
- the party purchases some necessary supplies for their journey to Gauntlygrym
Gauntlygrym
- after a few short days of travel, the party arrives at Gauntlygrym